Although it is visually jarring however, there's an element of truth to it: goat's legs might appear odd however they are functional. playing the game for longer has helped me understand that the choice can be understood from a game perspective in a game like Elden Ring, where precision and timing is crucial against every foe, your mount's lack of coordination could cause you to be prevented from using it in combat.Meaning that I can see why smooth movements were favored over the realism of horses.
I also would wish to believe that at some point during Elden Ring's design process , someone mentioned, "Maybe the player needs horses," and somebody else suggested, "Not fucked up enough, it needs to be a goat-like horse with legs" and everybody nodded.
Once someone invades, xdc_lis does a magnificent job of playing the role an NPC even when the invader is extremely close. As the intruder scurries through the area, desperate to find xdc_lis, they keep walking back and forth and over. Finally, the other participant gives up and leaves.
For tricking the player, xdc_lis gets a substantial amount of runes, as Elden Ring considers someone leaving as an accomplishment. In this case I'm inclined to believe. As long as there's a clear rules against tricking or trolling other players who intrude on you, I don't think xdc_lis was doing anything wrong. In fact, from my experience of playing FromSoftware RPGs this is the sort of thing that developers encourage folks to do.
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